Jump to content
News Ticker
  • IPB version 4.2 installed!
    Chatbox

    Load More
    You don't have permission to chat.
  • Announcements

    • paul

      ATTN: BLACKFOOT   08/20/2017

      Please register a new account. Tyralak will explain once you do. Thank you for shopping at Walmart.
Sign in to follow this  
Khas

Trek Wars: Battlefront

Recommended Posts

Well, since I can't think of anywhere else to post this, I'll post it here.

 

Back in 2007/2008, I had an idea for a Star Trek/Star Wars crossover game that would play like Star Wars: Battlefront II.  Now, I've decided to give this idea a second shot.  Set in the Star Trek Online era for the Star Trek side, and the Original Trilogy era for the Star Wars side.  Four factions - Federation, Klingon, Rebel, and Empire.  There would be five classes of pilotable starfighter (Staple Fighter, Interceptor, Bomber, Raider, and Transport), eight classes of Infantry (Basic Soldier, Sniper, Heavy Weapons, Engineer, Specialist 1, Specialist 2, Specialist 3, and Pilot), and two classes of Ground Vehicle for each faction.  With both land and space combat modes.  Well, here are the lists for them, and (in the case of starfighters, infantry, and vehicles), their weapons.

Federation
-    Starfighters
-    - Peregrine-class Fighter (Staple Fighter – Phaser Cannons, Photon Torpedoes)
-    - Type-9 Shuttle (Interceptor – Phaser Emitters, Photonic Missiles)
-    - Condor-class Attack Ship (Bomber – Phaser Cannons, Photon Torpedoes)
-    - Stalker-class Stealth Fighter (Raider – Tetryon Cannons, Quantum Torpedoes)
-    - Danube-class Runabout (Transport – Phaser Emitters, Photon Torpedoes)
-    Frigates
-    - Excelsior-class Starship
-    - Akira-class Starship
-    - Defiant-class Starship
-    Flagship
-    - Jupiter-class Starship
-    Infantry
-    - M.A.C.O. (Basic Soldier – Phaser Rifle, Phaser Pistol, Photon Grenades)
-    - M.A.C.O. Sniper (Sniper – TR-116 Rifle, Phaser Pistol, Photon Grenades)
-    - M.A.C.O. Commando (Heavy Weapons – Isomagnetic Disintegrator, CRM-114, Phaser Pistol, Photon Grenades, “Houdini” Mines)
-    - Starfleet Engineer (Engineer – Ion Cutter, Engineering Tricorder, Phaser Pistol, Ammo Dispenser)
-    - Caitian Hunter (Specialist 1 – Tetryon Rifle, Tetryon Pistol, Railgun Drone Turret, Thoron Field Generator, Photon Grenades)
-    - Aenar Psi-Trooper (Specialist 2 – Psionic Pulse, Phaser Pistol, Illusion Projection, Photon Grenades)
-    - Starfleet Medic (Specialist 3 – Medical Tricorder, Hypospray, Phaser Pistol)
-    - Starfleet Pilot (Pilot – Phaser Pistol, Photon Grenades)
-    Ground Vehicles
-    - Argo-class Dune Buggy (Ground Vehicle 1 – Phaser Cannon)
-    - Vanguard-class Phaser Tank (Ground Vehicle 2 – Heavy Phaser Cannon)
 

 

Klingon
-    Starfighters
-    - To’Duj-class Fighter (Staple Fighter – Disruptor Cannons, Photon Torpedoes)
-    - Toron-class Shuttle (Interceptor – Disruptor Emitters, Photonic Missiles)
-    - Naga-class Fighter (Bomber – Disruptor Cannons, Photon Torpedoes)
-    - Stinger-class Fighter (Raider – Disruptor Cannons, Photon Torpedoes)
-    - Kivra-class Shuttle (Transport – Disruptor Banks, Photon Torpedoes)
-    Frigates
-    - B’Rel-class Bird-of-Prey 
-    - K’t’inga-class Starship
-    - Vor’cha-class Starship
-    Flagship
-    - Vo’Quv-class Starship
-    Infantry
-    - Klingon Warrior (Basic Soldier – Disruptor Rifle, Disruptor Pistol, Photon Grenades, Bat’leth)
-    - Rifleman (Sniper – Long-Range Disruptor Rifle, Disruptor Pistol, Photon Grenades)
-    - Honor Guard (Heavy Weapons – Disruptor Minigun, Tetryon Pulse Launcher, Bat’leth, Photon Grenades, Disruptor Pistol, “Houdini” Mines)
-    - Klingon Engineer (Engineer – Ion Cutter, Engineering Tricorder, Disruptor Pistol, Ammo Dispenser)
-    - Targ Handler (Specialist 1 – Disruptor Rifle, Photon Grenades, War Targ Pack)
-    - Orion Matron (Specialist 2 – Disruptor Pistols, Photon Grenades, Pheromones)
-    - Dahar Master (Specialist 3 – Disruptor Pistols, Bat’leth, Photon Grenades)
-    - Klingon Pilot (Pilot – Disruptor Pistol, Photon Grenades)
-    Ground Vehicles
-    - K’sal-class APC (Ground Vehicle 1 – Disruptor Turrets)
-    - Kang-class Disruptor Battery (Ground Vehicle 2 – Heavy Disruptor Cannon)

 

 

Rebel
-    Starfighters
-    - X-Wing (Staple Fighter – Laser Cannons, Proton Torpedoes)
-    - A-Wing (Interceptor – Blaster Cannons, Concussion Missiles)
-    - Y-Wing (Bomber – Laser Cannons, Proton Torpedoes)
-    - B-Wing (Raider – Laser Cannons, Proton Torpedoes)
-    - U-Wing (Transport – Laser Cannons, Proton Torpedoes)
-    Frigates
-    - GR75 Transport
-    - CR90 Corvette
-    - Nebulon-B Frigate
-    Flagship
-    - MC80 Mon Cal Cruiser
-    Infantry
-    - Rebel Trooper (Basic Soldier – Blaster Rifle, Blaster Pistol, Thermal Detonators)
-    - Rebel Marksman (Sniper – E-17d Sniper Rifle, Blaster Pistol, Thermal Detonators)
-    - Rebel Vanguard (Heavy Weapons – HH-15 Rocket Launcher, Blaster Pistol, Thermal Detonators, 3HX3 Mines)
-    - Smuggler (Engineer – Blaster Cannon, Fusion Cutter, Detpack, Ammo Dispenser)
-    - Bothan Spy (Specialist 1 – Incinerator Rifle, Stealth Field Generator, Regenerating Health, Blaster Pistol, TB-47 Time Bomb)
-    - Wookiee Warrior (Specialist 2 – Wookiee Bowcaster, HH-4 Grenade Launcher, Thermal Detonators, Mark IV Recon Droid)
-    - Droideka (Specialist 3 – Twin-Linked Blaster Cannons, Deflector Shield Generator)
-    - Rebel Pilot (Pilot – Blaster Pistol, Thermal Detonators)
-    Ground Vehicles
-    - Snowspeeder (Ground Vehicle 1 – Twin Blaster Cannons)
-    - AAC-1 Hover Tank (Ground Vehicle 2 – Multiple Rocket Launchers)
 

 

Empire
-    Starfighters
-    - TIE Fighter (Staple Fighter – Laser Cannons, Proton Torpedoes)
-    - TIE Interceptor (Interceptor – Blaster Cannons, Concussion Missiles)
-    - TIE Bomber (Bomber – Laser Cannons, Proton Torpedoes)
-    - TIE Defender (Raider – Laser Cannons, Concussion Missiles)
-    - Lambda-class Shuttle (Transport – Laser Cannons, Proton Torpedoes)
-    Frigates
-    - Arquitens-class Light Cruiser
-    - Gozanti-class Cruiser
-    - Victory-class Star Destroyer
-    Flagship
-    - Imperial-class Star Destroyer
-    Infantry
-    - Stormtrooper (Basic Soldier – Blaster Rifle, Blaster Pistol, Thermal Detonators)
-    - Scout Trooper (Sniper – E-11 Sniper Rifle, Repeating Blaster Pistol, Thermal Detonators)
-    - Shock Trooper (Heavy Weapons – PTL Rocket Launcher, Repeating Blaster, Thermal Detonators, KE-6b Mines)
-    - Imperial Engineer (Engineer – Blast Cannon, Fusion Cutter, Detpack, Ammo Dispenser)
-    - Imperial Officer (Specialist 1 – Sonic Blaster, V-6d Mortar Launcher, Rage, Mark IV Recon Droid, Thermal Detonators)
-    - Death Trooper (Specialist 2 – Heavy Blaster Rifle, Light Repeating Blaster, Fragmentation Grenades)
-    - Enforcer Droid (Specialist 3 – Heavy Blaster Rifle, Computer Interface Arm, Thermal Detonators)
-    - Imperial Pilot (Pilot – Blaster Pistol, Thermal Detonators)
-    Ground Vehicles
-    - AT-ST (Ground Vehicle 1 – Twin Blaster Cannons)
-    - AT-AT (Ground Vehicle 2 – 2 Heavy Blaster Cannons, 2 Triple Blaster Cannons)
 

Unlike Battlefront II, however, you would get to pick both who you were playing as AND who your enemy was.  So, you wouldn't necessarily have Federation-vs-Klingon or Rebel-vs-Empire matches.  There could also be 2-vs-2 matches,  3-vs-3, or even 4-vs-4.  So, hypothetically, you could have a Federation/Klingon/Rebel/Empire tag-team fighting another Federation/Klingon/Rebel/Empire tag-team.  However, there would be one mode different from Battlefront.  Survival Mode.

 

In this mode, after you chose your faction and class (for ground combat, in space, you'd just choose your faction), you'd find yourself as part of a joint Federation/Klingon/Rebel/Imperial task force, or rather, what was left of one.  Seems most of your army or fleet was wiped out by either the Borg or Species 8472, and now, whoever's left has to survive the onslaught.  These "Survival" matches will be set at creepy places like Mustafar, Dathomir, Dagobah, or Empok Nor.  So, yes, imagine fighting the Borg or Species 8472 at any of those places (especially Mustafar) while music like the following plays:

 

Share this post


Link to post
Share on other sites

You a were that MACO no longer cannon when come to after Enterprise, but did not lose hope. Permaunt make mistake any allow that Star Trek beyond part writen first place. You advance tantic trained UFP commando, Section 31 commandos and UFP Navy special forces.Scoutty all liklehood be political current and other agencies took over MACO jobs.

Share this post


Link to post
Share on other sites

Actually, I'm using the Star Trek Online lore that said that the MACO program was eventually reactivated, in light of the threats posed by the Borg, Undine/Species 8472, and Iconians.

Share this post


Link to post
Share on other sites

All likelihood Permanent and CBS going creative some simlier to MACO and point Scout political current which part problem soft cannon but you right for right now. Even I think going like turn Federation Merchant Marines ,UFP navy factor into replace for MACO

Share this post


Link to post
Share on other sites

Heh.  That could be one of the mods.  Creating Gungan and Pakled armies.

 

Oh, there could be a "cooperation" mode, where Federation, Klingon, Rebel, and Imperial players all team up to fight the computer-controlled Gungan and Pakled forces.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

×